Index
Accessing OpenGL from Hollywood
Usage
Activating GL Galore
Usage
Credits
About GL Galore
Drawing graphics
Usage
Examples
Examples
Frequently asked questions
About GL Galore
Future
About GL Galore
GL Galore as a helper plugin
Usage
gl.Accum
GL reference
gl.AlphaFunc
GL reference
gl.AreTexturesResident
GL reference
gl.ArrayElement
GL reference
gl.Begin
GL reference
gl.BindTexture
GL reference
gl.Bitmap
GL reference
gl.BitmapFromBrush
Hollywood bridge
gl.BlendFunc
GL reference
gl.CallList
GL reference
gl.CallLists
GL reference
gl.Clear
GL reference
gl.ClearAccum
GL reference
gl.ClearColor
GL reference
gl.ClearDepth
GL reference
gl.ClearIndex
GL reference
gl.ClearStencil
GL reference
gl.ClipPlane
GL reference
gl.Color
GL reference
gl.ColorMask
GL reference
gl.ColorMaterial
GL reference
gl.ColorPointer
GL reference
gl.CopyPixels
GL reference
gl.CopyTexImage
GL reference
gl.CopyTexSubImage
GL reference
gl.CullFace
GL reference
gl.DeleteLists
GL reference
gl.DeleteTextures
GL reference
gl.DepthFunc
GL reference
gl.DepthMask
GL reference
gl.DepthRange
GL reference
gl.Disable
GL reference
gl.DisableClientState
GL reference
gl.DrawArrays
GL reference
gl.DrawBuffer
GL reference
gl.DrawElements
GL reference
gl.DrawPixels
GL reference
gl.DrawPixelsFromBrush
Hollywood bridge
gl.DrawPixelsRaw
GL reference
gl.EdgeFlag
GL reference
gl.EdgeFlagPointer
GL reference
gl.Enable
GL reference
gl.EnableClientState
GL reference
gl.End
GL reference
gl.EndList
GL reference
gl.EvalCoord
GL reference
gl.EvalMesh
GL reference
gl.EvalPoint
GL reference
gl.FeedbackBuffer
GL reference
gl.Finish
GL reference
gl.Flush
GL reference
gl.Fog
GL reference
gl.FreeFeedbackBuffer
GL reference
gl.FreeSelectBuffer
GL reference
gl.FrontFace
GL reference
gl.Frustum
GL reference
gl.GenLists
GL reference
gl.GenTextures
GL reference
gl.Get
GL reference
gl.GetArray
GL reference
gl.GetClipPlane
GL reference
gl.GetCurrentContext
Hollywood bridge
gl.GetError
GL reference
gl.GetLight
GL reference
gl.GetMap
GL reference
gl.GetMaterial
GL reference
gl.GetPixelMap
GL reference
gl.GetPointer
GL reference
gl.GetPolygonStipple
GL reference
gl.GetSelectBuffer
GL reference
gl.GetString
GL reference
gl.GetTexEnv
GL reference
gl.GetTexGen
GL reference
gl.GetTexImage
GL reference
gl.GetTexImageRaw
GL reference
gl.GetTexImageToBrush
Hollywood bridge
gl.GetTexLevelParameter
GL reference
gl.GetTexParameter
GL reference
gl.Hint
GL reference
gl.Index
GL reference
gl.IndexMask
GL reference
gl.IndexPointer
GL reference
gl.InitNames
GL reference
gl.InterleavedArrays
GL reference
gl.IsEnabled
GL reference
gl.IsList
GL reference
gl.IsTexture
GL reference
gl.Light
GL reference
gl.LightModel
GL reference
gl.LineStipple
GL reference
gl.LineWidth
GL reference
gl.ListBase
GL reference
gl.LoadIdentity
GL reference
gl.LoadMatrix
GL reference
gl.LoadName
GL reference
gl.LogicOp
GL reference
gl.Map
GL reference
gl.MapGrid
GL reference
gl.Material
GL reference
gl.MatrixMode
GL reference
gl.MultMatrix
GL reference
gl.NewList
GL reference
gl.Normal
GL reference
gl.NormalPointer
GL reference
gl.Ortho
GL reference
gl.PassThrough
GL reference
gl.PixelMap
GL reference
gl.PixelStore
GL reference
gl.PixelTransfer
GL reference
gl.PixelZoom
GL reference
gl.PointSize
GL reference
gl.PolygonMode
GL reference
gl.PolygonOffset
GL reference
gl.PolygonStipple
GL reference
gl.PopAttrib
GL reference
gl.PopClientAttrib
GL reference
gl.PopMatrix
GL reference
gl.PopName
GL reference
gl.PrioritizeTextures
GL reference
gl.PushAttrib
GL reference
gl.PushClientAttrib
GL reference
gl.PushMatrix
GL reference
gl.PushName
GL reference
gl.RasterPos
GL reference
gl.ReadBuffer
GL reference
gl.ReadPixels
GL reference
gl.ReadPixelsRaw
GL reference
gl.ReadPixelsToBrush
Hollywood bridge
gl.Rect
GL reference
gl.RenderMode
GL reference
gl.Rotate
GL reference
gl.Scale
GL reference
gl.Scissor
GL reference
gl.SelectBuffer
GL reference
gl.SetCurrentContext
Hollywood bridge
gl.ShadeModel
GL reference
gl.StencilFunc
GL reference
gl.StencilMask
GL reference
gl.StencilOp
GL reference
gl.TexCoord
GL reference
gl.TexCoordPointer
GL reference
gl.TexEnv
GL reference
gl.TexGen
GL reference
gl.TexImage
GL reference
gl.TexImage1D
GL reference
gl.TexImage2D
GL reference
gl.TexImageFromBrush
Hollywood bridge
gl.TexParameter
GL reference
gl.TexSubImage
GL reference
gl.TexSubImage1D
GL reference
gl.TexSubImage2D
GL reference
gl.TexSubImageFromBrush
Hollywood bridge
gl.Translate
GL reference
gl.Vertex
GL reference
gl.VertexPointer
GL reference
gl.Viewport
GL reference
GLFW license
Licenses
glfw.GetJoystickAxes
GLFW reference
glfw.GetJoystickButtons
GLFW reference
glfw.GetJoystickName
GLFW reference
glfw.JoystickPresent
GLFW reference
glu.Build1DMipmaps
GLU reference
glu.Build2DMipmaps
GLU reference
glu.Build3DMipmaps
GLU reference
glu.BuildMipmaps
GLU reference
glu.BuildMipmapsFromBrush
Hollywood bridge
glu.ErrorString
GLU reference
glu.GetString
GLU reference
glu.LookAt
GLU reference
glu.NewNurbsRenderer
GLU reference
glu.NewQuadric
GLU reference
glu.Ortho2D
GLU reference
glu.Perspective
GLU reference
glu.PickMatrix
GLU reference
glu.Project
GLU reference
glu.ScaleImage
GLU reference
glu.ScaleImageRaw
GLU reference
glu.UnProject
GLU reference
Handling mode switches
Usage
History
About GL Galore
Hollywood bridge
Usage
Increasing execution speed
Usage
Installation
General information
Internal pixel formats
Usage
Introduction
General information
Known issues
About GL Galore
LGPL license
Licenses
LuaGL license
Licenses
Multiple displays
Usage
nurb:BeginCurve
GLU reference
nurb:BeginSurface
GLU reference
nurb:BeginTrim
GLU reference
nurb:Callback
GLU reference
nurb:Curve
GLU reference
nurb:EndCurve
GLU reference
nurb:EndSurface
GLU reference
nurb:EndTrim
GLU reference
nurb:GetProperty
GLU reference
nurb:LoadSamplingMatrices
GLU reference
nurb:PwlCurve
GLU reference
nurb:SetProperty
GLU reference
nurb:Surface
GLU reference
OpenGL tutorial
Tutorial
quad:Cylinder
GLU reference
quad:Disk
GLU reference
quad:DrawStyle
GLU reference
quad:Normals
GLU reference
quad:Orientation
GLU reference
quad:PartialDisk
GLU reference
quad:Sphere
GLU reference
quad:Texture
GLU reference
Requirements
General information
SGI Free Software B license
Licenses
Terms and conditions
General information
Using a hardware double buffer
Usage
Using hardware brushes
Usage
Working with pointers
Usage