paramsArray = gl.GetTexGen(coord, pname)
gl.GetTexGen() returns a table containing selected parameters of a texture coordinate generation function
that was specified using gl.TexGen(). coord names one of the (s, t, r, q) texture
coordinates, using the symbolic constants #GL_S, #GL_T, #GL_R, or #GL_Q.
pname specifies one of three symbolic names:
#GL_TEXTURE_GEN_MODE#GL_EYE_LINEAR.
#GL_OBJECT_PLANE
#GL_EYE_PLANEPlease consult an OpenGL reference manual for more information.
#GL_INVALID_ENUM is generated if coord or pname is not an accepted value.
#GL_INVALID_OPERATION is generated if gl.GetTexGen() is executed between the execution of gl.Begin() and the corresponding execution of gl.End() .