gl.ListBase -- set the display-list base for gl.CallLists()
Synopsis
gl.ListBase(base)
Function
gl.CallLists() specifies an array of offsets. Display-list names are generated by
adding base to each offset. Names that reference valid display lists are executed; the others are ignored.
Please consult an OpenGL reference manual for more information.
Inputs
base
specifies an integer offset that will be added to gl.CallLists() offsets
to generate display-list names; the initial value is 0
Errors
#GL_INVALID_OPERATION is generated if gl.ListBase() is executed between the execution of gl.Begin() and the corresponding execution of gl.End().