2.1 Credits

RebelSDL was written by Andreas Falkenhahn. Work on this project was started in Summer 2014 as a proof-of-concept demonstration of Hollywood 6.0's powerful new display adapter and audio adapter API which allows plugins to take over Hollywood's entire display and audio handler and replace it with a custom driver. Writing RebelSDL also helped to conceptualize Hollywood's plugin interfaces to make them as flexible as possible for new backends. That is why RebelSDL is also a test case for most of the features offered by the Hollywood SDK. RebelSDL has many features that can be optionally enabled to test certain functionalities of the Hollywood SDK. See Activating RebelSDL for details. Later RebelSDL was expanded to allow access to other SDL functionality like joystick and game controller support. Finally, some wrapper functions were added to allow scripts to access Hollywood hardware brushes as SDL textures.

If you need to contact me, you can either send an e-mail to andreas@airsoftsoftwair.de or use the contact form on http://www.hollywood-mal.com.


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