3.5 Building for 68881 and 68882

Some extra care needs to be taken when compiling plugins for the 68881 and 68882 FPUs. Hollywood's plugin interface was designed to allow plugins compiled for 68881/2 to be used with the non-FPU version of Hollywood as well. This means that return values from plugins compiled for 68881/2 must never be stored in FPU registers like fp0. Instead, return values must always be returned in CPU registers. If a 64-bit value is to be returned from a plugin that has been compiled for 68881/2, it must be returned in registers d0 and d1, not in fp0. Even the FPU version of Hollywood will expect floating point return values in CPU registers. Hollywood will never look for them in FPU registers! This design makes it possible to use FPU-compiled plugins with the non-FPU version of Hollywood and also vice versa.

Most compilers, however, will use FPU registers for floating point return values by default. If you're using vbcc, you can change this behaviour by compiling your source codes using the -no-fp-return command line argument. If this is specified, vbcc will always use CPU registers for return values. If you compile your sources with -no-fp-return enabled, however, you'll soon run into another problem, namely that all the ANSI C runtime library functions which return floating point values will return them in fp0. This will cause conflicts because the compiler expects them in d0 and d1 now. To solve this problem, you will have to link your project against runtime libraries which also have been compiled using -no-fp-return. At the time of this writing, the standard vbcc distribution does not come with these special libraries, but they're available on request from Frank Wille, who is the maintainer of the Amiga vbcc distribution.


Show TOC