Note: This is an archived post that was originally sent to the Hollywood mailing list on Sun, 19 Feb 2012 14:27:18 +0100
After two years of development, Airsoft Softwair is proud to annouce the immediate availability of Hollywood 5: Infinity for AmigaOS and compatibles and Microsoft Windows. This is a massive update which boasts over 120 new functions in comparison to Hollywood 4.8 and brings along many new features and general improvements. Highlights include the ability to play video streams, full Internet and network support (you could even run a server with Hollywood now!), support for real vector graphics and vector image formats like SVG, hardware accelerated double-buffering, inbuilt synthesizer functions and much much more.
Hollywood 5: Infinity is undoubtedly the most advanced Amiga multimedia application and on Windows it is a fresh Indie alternative to bloated authoring systems that need tons of DLLs, memory, and hard-drive space. Hollywood is highly stable, extremely easy to use and flexible, and used by many creative people around the globe. A totally unique feature is the ability to cross-compile native executables for many different platforms including: AmigaOS3, AmigaOS4, WarpOS, MorphOS, AROS (x86), Windows (x86 & PPC), and Linux (x86 & PPC).
Here is a non-exhaustive list of new features in Hollywood 5:
* Video playback support
* Full Internet and network support
* Support for vector images like SVG
* Real vector graphics can now be used (Bézier curves etc)
* Tons of new image manipulating functions (blur, sharpen, gamma, oil paint...)
* Hardware accelerated double-buffering for 500% faster drawing
* Inbuilt synthesizer for generating sounds on-the-fly
* Many functions for brush distortion (perspective, arc, polar...)
* New requester functions (font, color, lister...)
* Hollywood can now compile for PowerPC Linux too!
* Many new functions for dealing with samples
* Great improvements to the layers system
* Real drop shadow and border support for layers
* Over 20 image filters that can be applied to layers
* Hardware accelerated image transformations
* Real time calculated effects for layers with filters
* New gradient types (radial, conical and multicolor)
* IPC functions for talking to other programs
* Platform independent localization support
* FPU support for 68k Amigas (improves speed dramatically also on WinUAE!)
* Platform independent pattern matching
* Many new utility functions (MD5 checksum, string functions etc.)
* Cross-platform public plugin interface for 3rd party extensions
* More than 500kb of new documentation
* Manual is also available as a professionally typeset PDF now (over 700 pages!)
* 14 new example scripts (over 80 in total)
* Standard library set encompasses over 600 functions now!
* Lots of other changes, optimizations and bug fixes
Hollywood 5: Infinity is the ultimate Multimedia experience and a must-have for all creative people. Hollywood is available on a CD-ROM and as a download version for AmigaOS compatible systems and for Microsoft Windows. The CD-ROM version is delivered in a nice Digipak. If you order the download version, you will have to download an ISO image which you need to burn on CD-R then. If you already own Hollywood, you can buy a discounted upgrade version. Customers, who have bought Hollywood 4.8 after January 1st, 2012, can apply for a free upgrade. Screenshots of Hollywood 5 are available on the Airsoft Softwair homepage at http://www.airsoftsoftwair.com
Hollywood is the ultimate bridge between all the different AmigaOS compatible platforms and the other three modern desktop systems, Windows, Mac OS, and Linux! With Hollywood, you can save programs for all those platforms. You do not have to own AmigaOS4 or AROS, you can save programs for these platforms also from your AmigaOS3 installation! You do not need to have Mac OS X, you can still compile your programs for it using your AmigaOS or MorphOS installation. Only Hollywood makes it possible. If you want to learn more about Hollywood, please visit the the official Hollywood portal at http://www.hollywood-mal.com/ which also has a forum for all questions concerning Hollywood or the Airsoft Softwair homepage.
All this makes Hollywood The Cross-Platform Multimedia Application Layer. Join the Multimedia revolution and get your personal copy of Hollywood 5: Infinity now!
[19 Feb 2012] Hollywood 5: Infinity out now!
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[19 Feb 2012] Re: Hollywood 5: Infinity out now!
Note: This is an archived post that was originally sent to the Hollywood mailing list on Sun, 19 Feb 2012 15:50:29 +0100
!!!![...] full Internet and network support (you could even run a server with Hollywood now!) [...]
[21 Feb 2012] Re: Hollywood 5: Infinity out now!
Note: This is an archived post that was originally sent to the Hollywood mailing list on Tue, 21 Feb 2012 09:55:47 -0000
Very cool I'm just preparing my next talk and plan to use Hollywood again. I guess, my 4.8 scripts still work with 5.0?
Another thing is, I plan to compile the slides for linux. Could you please repeat the requirements? It is not mentioned in the 4.8 documentation -- only for Amigaos, win32 and macOS.
I only remember the requirement that linux is 32-bit. Which 32-bit libraries are needed for hollywood on linux?
Thanks in advance for answering my questions!
Thanks, nexus
Very cool I'm just preparing my next talk and plan to use Hollywood again. I guess, my 4.8 scripts still work with 5.0?
Another thing is, I plan to compile the slides for linux. Could you please repeat the requirements? It is not mentioned in the 4.8 documentation -- only for Amigaos, win32 and macOS.
I only remember the requirement that linux is 32-bit. Which 32-bit libraries are needed for hollywood on linux?
Thanks in advance for answering my questions!
Thanks, nexus
[21 Feb 2012] Re: Hollywood 5: Infinity out now!
Note: This is an archived post that was originally sent to the Hollywood mailing list on Tue, 21 Feb 2012 10:17:20 -0000
Ah, sorry, I looked into the wrong directory (with Hollywood 4.7);) Documentation of Hollywood4.8 clearly states the requirenment on Linux.
Thanks, nexus
Ah, sorry, I looked into the wrong directory (with Hollywood 4.7);) Documentation of Hollywood4.8 clearly states the requirenment on Linux.
Thanks, nexus
[21 Feb 2012] Re: Hollywood 5: Infinity out now!
Note: This is an archived post that was originally sent to the Hollywood mailing list on 21 Feb 2012 13:16:39 +0200
Hi, as you requested I'm contacting you in private to ask the CD version of Hollywood 5 Tell me what to do.
Hi, as you requested I'm contacting you in private to ask the CD version of Hollywood 5 Tell me what to do.
Simone"Tuxedo"Monsignori, Perugia, ITALY.
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[21 Feb 2012] Re: Re: Hollywood 5: Infinity out now!
Note: This is an archived post that was originally sent to the Hollywood mailing list on Tue, 21 Feb 2012 13:17:45 +0100
Hi nexus
Hi nexus
Of course. Check the API Changes section in the documentation though.Very cool I'm just preparing my next talk and plan to use Hollywood again. I guess, my 4.8 scripts still work with 5.0?
The good thing is that Hollywood doesn't require anything on Linux except an X11 server and glibc. So it should work out of the box almost everywhere as long as it's a 32bit LinuxAnother thing is, I plan to compile the slides for linux. Could you please repeat the requirements? It is not mentioned in the 4.8 documentation -- only for Amigaos, win32 and macOS.
I only remember the requirement that linux is 32-bit. Which 32-bit libraries are needed for hollywood on linux?
[21 Feb 2012] Re: Hollywood 5: Infinity out now!
Note: This is an archived post that was originally sent to the Hollywood mailing list on 21 Feb 2012 14:55:29 +0200
Ciao ,
I'm too hungry before post that above
Ciao ,
We are family ...
I'm too hungry before post that above
Simone"Tuxedo"Monsignori, Perugia, ITALY.
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[21 Feb 2012] Re: Re: Hollywood 5: Infinity out now!
Note: This is an archived post that was originally sent to the Hollywood mailing list on Tue, 21 Feb 2012 14:08:12 +0100
The Hollywood mailing list is not exactly what I'd call "private"Hi, as you requested I'm contacting you in private to ask the CD version of Hollywood 5 Tell me what to do.
[21 Feb 2012] Re: Re: Hollywood 5: Infinity out now!
Note: This is an archived post that was originally sent to the Hollywood mailing list on Tue, 21 Feb 2012 14:17:12 +0100
hehe,
hehe,
We are family ...The Hollywood mailing list is not exactly what I'd call "private"
[21 Feb 2012] Re: Hollywood 5: Infinity out now!
Note: This is an archived post that was originally sent to the Hollywood mailing list on Tue, 21 Feb 2012 14:28:11 -0000
Since I identified the problem (without remembering exactly why I did it this way), I ask for a quick-solution-answer that someone might know:
The following command:
SetLayerStyle("footer",{text=myvar})
is called before the "footer"-Layer is created. In Hollywood4.8 this was ok, in 5.0 I get the error: "(German: Ebene "footer" wurde im aktuellen Hintergrundbild nicht gefunden!) Layer "footer" was not found in current backgroud picture!"
The reason is that the inital page has no footer but later pages do have a footer.
Unfortunately, it's also not possible with
GetAttribute(#LAYER,"footer",#ATTRLAYERID")
to check, if a certain layer exists.
Is there another way to check if a certain layer exists?
cheers, nexus
I'm the lucky guy who always seem to code in "an unexpected way" because "of course", in my case, the 4.8 script does not work with 5.0Of course. Check the API Changes section in the documentation though.
Since I identified the problem (without remembering exactly why I did it this way), I ask for a quick-solution-answer that someone might know:
The following command:
SetLayerStyle("footer",{text=myvar})
is called before the "footer"-Layer is created. In Hollywood4.8 this was ok, in 5.0 I get the error: "(German: Ebene "footer" wurde im aktuellen Hintergrundbild nicht gefunden!) Layer "footer" was not found in current backgroud picture!"
The reason is that the inital page has no footer but later pages do have a footer.
Unfortunately, it's also not possible with
GetAttribute(#LAYER,"footer",#ATTRLAYERID")
to check, if a certain layer exists.
Is there another way to check if a certain layer exists?
cheers, nexus