I'm trying to rotate a simple box, which works fine. But as soon as I set both its anchors to 0.5, it starts to "teleport" at certain angles. Like this:
(watch what happens when it reaches 0)
Box(#CENTER, #CENTER, RectSize, RectSize/2, #WHITE, {rotate=CurrAngle,AnchorX=0.5,AnchorY=0.5})
Under certain circumstances it also glitches at 45, 90, 135 etc angles.
Full code here (sorry I messed up the formating of both hws files, please ignore my stylistic blunders).
Anchor at 0.5 causes glitchy rotation
- airsoftsoftwair
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Re: Anchor at 0.5 causes glitchy rotation
Confirmed. I'll fix this.